Today we are releasing the source code to all of our game jam projects on github.
All projects are implemented in Unity and are developed cross-platform, following our Cross-Platform Guidelines.

Today we are releasing the source code to all of our game jam projects on github.
All projects are implemented in Unity and are developed cross-platform, following our Cross-Platform Guidelines.
Bouncer provides lightweight runtime-only “contracts” for .Net applications. The main use-case is to validate parameters of important methods.
Just a short announcement for those of you following the Getting Started with DevOps Series.
Seeing the popularity of our viking dating sim, we asked ourselves: “Can we make this bigger without investing too much time?” And so the Idea of the Polish Jam was born.
We love game jams and we would like to share our passion. Here are some basics to start with. If you have more questions you can find us in discord.
Hi Guys, It’s been a while since our last article. Last year had many surprises in store for us. We finished our Master’s theses and our time at university. During the writing phase, we found …
Hey guys, our SARSA-based learning AI is making great progress! We have our first experiment results and have begun further tweaking of our experiment setups. As our experiments all follow a common non-trivial setup, we thought …
Hey guys, the current work on our learning AI for Project Aleron is coming along nicely, but we won’t have anything exciting to show you until next month. We have a big update coming! In the meanwhile, …
Hey guys, in our blog article Implementing our Learning AI we mentioned that we optimized the calculation time for AI battles from 4 seconds to under 100ms! We want to show you how we achieved this and how you …